11 posts tagged “online advertising”
So I was out of the country on various business trips for the past 3 months. Fun, tiring, informative, and cool.
But now it’s time to get back into my Chicago networking circles again. I thought I would share some of the events I want to go to (or at least try to). Please let me know if you want to go with me to any of them. Always nice to not walk into a room of strangers alone.
11/29 - Mashable Meetup, Fulton Lounge
12/1 - StarShaped Press Open House
12/6 - MediaBistro Holiday Party
12/6 - KEXP’s Equalizer
12/6 - CIMA holiday Party
12/7 - our holiday party
12/8-9 - Bucktown Holiday Arts Fest
12/11 - I-Go Holiday Party
12/18 - Type A Meetup
Wish me luck on getting to any/all of them, as there are also many friends and family holiday parties littered throughout this time as well.
Also, let me know about any other Chicago events. I am always up for meeting more Chicago peeps in or adjacent to my industry.
Blogged with Flock
Tags: chicago, networking, cima, kexp, mediabistro, starshaped press, letterpress, mashable, bucktown, type a, i-go, car sharing, holiday parties
I know it’s been a while since I posted. My new job has me busy working now. Not that strategizing isn’t working, but the next phases are more resource intensive and allow less time for blogging.
That said, I am researching production blogs now, especially aniamtion/cartoon ones. If you know of any more, let me know. Also, any production blogs in video games, virtual worlds and toys would be great, too.
Frederator Studios - http://newtoons.frederator.com/
• Industry Veteran Fred Seibert (Hanna Barbera) started his own company a couple years ago with a main teme of get the word out for free no matter how. They have tons of tangent video casts, etc and multiple posters. Their posting frequency is a bit high for me, but a great animators blog.
Yo Gabba Gabba - http://brobee.blogspot.com/
• One of my favorite preschool properties that I have been tracking since 2005. The production blog is a mix of animation, behind the scenes with eccentric staff and fan submissions. They also use an open blogging tool (Blogger)
Wow Wow Wubbzy - http://wubby.typepad.com/wubby/
• Another property that implemented a production blog early in their development and allowed us to track progress until they went on air and then after. They also use an open tool (Typepad).
The Muppet Newsflash - http://muppetnewsflash.blogspot.com/
• Older property that is using new techniques to keep fans up to date on property news. As their franchise is much older and more established, their updates are more on the caliber of new DVDs and Macy’s Thanksgiving float announcements, but the tone is the same as the others – light, excited and fan-centric. They also use an open tool for posting.
South Park - http://www.southparkstudios.com/rss/
• An old intern of mine is now one of the PA updaters on this blog. Not one of my favorites due to tone, content and length of posts, but worth looking at for reference on scope of production blogs in this industry.
Blogged with Flock
Tags: cartoon, animation, frederator, muppets, yo gabba gabba, wow wow wubbzy, south park, plog, blog
10. Virtual worlds set up by toy manufacturers.
Another point from Lord Puttnam’s keynote, casting doubt on whether it’s such a good idea for toy firms to be launching their own virtual worlds - Mattel (with Barbie) and Lego being two examples. The idea of child entertainment funded by toymakers isn’t new (He-Man and Transformers, anyone?), but Lego’s Mark William Hansen had an elegant and considered response, pointing out that a virtual world launched purely to sell products is bad - but that kids will see that most quickly, and desert it.
Virtual Worlds Forum Blog » Blog Archive » Top 10 takeaways from the first day of VWFE 2007
I completely agree with this. The first question that that needs to be asked when the topic of a virtual world (or any community initiative) comes up is “Why do we need/want it?” It is the job of the web strategist to find the root of the request and to deal with the answer frankly.
If the goal of adding community is to increase sales of offline product alone, community is probably not the correct strategy. Starting a community is difficult work, maintaining one is even harder. And there are risks involved that have to be dealt with in much more faster and comprehensive ways than just releasing a press release.
If the goal is, rather, to engage your audience in a very personal way with your brand and/or product, then you are starting on the right foot. Sure, selling products is a fine goal, it’s the easiest way to sustain the community and makes complete sense, especially if the community is involved in some way. But it shouldn’t be the primary goal - if it is, there are easier ways to achieve it.
Creating a community or virtual world is not a small decision, nor is it a finite decision either. It’s funny to me how the enormity of a concept diminishes when the words become more common. “Community” and “World” are BIG concepts - they are (or should be) big strategies for a company to adopt as well.
Blogged with Flock
Tags: marketing, virtual worlds, toys, vwfe2007
Those of us who understand the positive aspects of online play need to help shape the climate online in the next couple years. Gone are the days of bragging about how your child knows so much more about technology/computers/internet than you do. More and more of our lives are being spent online. Let’s treat that sea change with a bit more respect than simple awe/wonder.
If we don’t want EVERY brand space online to be blatant consumerism with no message or goal, we have to be proactive about preventing that from happening. We must work toward not just calling out the bad sites, but creating and commending the good sites. And not just ones that give lip-service to more holistic goals - ones that actually step up and do it.
I ducked out of the Kids and Teens talk at the Virtual Worlds conference last week in order to see a young girl doll brand case study. Oy vey, was that a hard one to sit through. The developer giving the talk continually talked sarcastically about the girly brand that he developed, which showed me that he didn’t respect the audience and community the site was trying to develop. How can you create a great community if you don’t care about them?
Through his talk, he talked a couple times about the core values of “Empowerment” etc that the site’s founders wanted to convey in the virtual world. But almost in the same breath, he would reiterate multiple times that the only purpose for the site was to “sell more dolls.” Makes you wonder if the brand managers of those dolls know and care how their brand is being conveyed to conference audiences and their online community.
If “to sell more dolls” is truly the reason that the parent company wanted to launch this world, fine. They certainly are not alone. But that doesn’t mean all the other sites that will be developed in this category have to be like that.
Sesame Street’s Panwapa world is a cool approach to get into a space that is bound to be crowded in the next 2 years - preschool to early readers, 4-7 year olds. Kudos to them for being there before anyone else with a solid idea for a world (and not just the mindless wandering and silly games that make up almost every world in this space).
Whether we like it or not, a child is assimilated into the tech space earlier and earlier as the years go by. To pretend that this isn’t happening or block the kids from sites on a micro level is not the way to improve the situation. It’s the ostrich effect and doesn’t improve anything for anyone, especially the kids.
People who grew up with technology are now having kids. These younger generation parents have less or no aversion to introducing their kids to the online/tech coolness that they have grown up with. As producers of content (be it for a marketing purpose or pure creative), we have to develop for the parents AND the kids. These younger parents will still want the educational aspects that the past decade of attentive parents wanted, but the younger parents understand all of this on another level. Many of them understand that you can have fun, build relationships, and develop as a human online. They also understand the importance of design, navigation and user interface in your online experience. AND they will, directly or indirectly, teach these concepts to their kids.
Hopefully the content will start to catch up with paradigm shift that is happening world-wide as I type. Is your content up to the task?
Blogged with Flock
Tags: panwapa, sesame street, proactive, virtualworlds,
Lord knows I will be able to this month and next. And I am not complaining, far from it. I have always wanted to travel, both professionally and personally. Whoa, am I getting my wish now.
So, I wanted to put my travel schedule up so that if any of you were in any of the towns when I am there we can grab a coffee or beer (or any other beverage you like). I love company and if it keeps me from watching the local news in my hotel room - even better!
London - 9/16-9/24
- Various meetingsNYC - 9/26-9/30
- Tween Mashup, co-paneling with Erin ReillySF/Bay Area - 10/3-10/11
- Online Community Summit in Sonoma
- Virtual Worlds 2007 in San JoseShanghai - 10/31-11/5 (? actual dates)
- various meetings
If you are in any of those places (or within rental car driving distance) let me know! (joipodgorny at gmail.com)
And because I am a google apps fangirl lately, I made a google calendar with my “Joi is not in Chicago” schedule. I know, I know - but it’s handy for friends and family!
technorati tags:travel, shanghai, nyc, london, sanfrancisco, conference, mashup, ypulse, tween
Blogged with Flock
Now, a study conducted by Burson-Marsteller in partnership with Penn, Schoen & Berland has released a study called “The Youth-fluentials,” detailing characteristics of persuasive youth ages 10 to 18.
Nearly 100% of the group said they influenced their friends’ decisions about clothes and music, and over 80% carried weight with their parents’ purchasing decisions.
Kids and Teens Influencing Purchases - eMarketer
I love this article. I am not complaining. The more data that can be recieved from these populations the better. It helps the marketers AND the content makers.
BUT… Please Stop combining 10 year olds with 18 year olds!
I totally buy the assertion that a 10-13 year old can influence their parents food and clothing choices. I even buy that a 15 or 16 year old can influence their parent’s car purchases. But I want to meet the parent of a 10 or 11 year old that actualy listens to their kid in their car purchase. MAYBE there is a especially cunning automobile afficianado developing in your 4th grade son or daughter. But if there is, I highly doubt they have the comprehensive lay of the land knowledge to understand all the variables that go into a car purchase. If they do, they are an anomoly and large scale marketing campaigns should not be designed around their existence, imho.
I focus on small age ranges of “kids” in the various projects I do - 10-12, 6-9, 3-6, etc. Each of these age groups has widely varying characteristics from the next, as well as within the range. To lump 10-12 with the 15-18 demo seems similar to me as combining goth and preppy demos. SURE there are a couple similarities, but they are more differences. Lumping the age groups together also leads to false inferences. I would be fascinated to know the more targeted demo numbers - do the %s change when you look at 10-13 vs 14-18?
And for those cases where that 11 year old is a wiz kid in a certain area, take advantage of the opportunity to help them out. If your kid knows a ton about technology and you want to involve them in the purchase for your family’s new computer or family cell phone plan, make it a group learning project. See it as an opportunity for you to learn more about that subject, and also for you to get to know your kid more. Sure they learn a lesson from making the decision on their own and “just doing it” for their parent, but they learn a more powerful one if it’s a group effort.
(Wow, that was quite the high horse post - eek
)
technorati tags:tween, marketing, influencer, teen, kids
Blogged with Flock
Rumors have circulated over the last couple days that Google may be interested in buying Apple. The rumors stem from a recent New York Magazine article, in which the author cites a source close to Steve Jobs implying that because of his past health battles (pancreatic cancer) and Apple’s stock back-dating options scandal, the iconic leader may be worn down and looking for an exit.
While unlikely, the companies have a similar culture, the same nemesis (Microsoft), and Google CEO Eric Schmidt sits on Apple’s Board of Directors. With Apple’s biggest product launch since the iPod just days away, the timing also seems awkward, but the rumor has been reported in several sources, including Channel Register in the UK.
Apple and Google already work together in several ways, and as we reported earlier today, YouTube will be a part of the iPhone launch. For now, though, we see this one as improbable.
Mashable is so that girl in high school if this is not true.
But they could possibly be my fav 2 super powers. And I drink Starbucks sometimes. That’s a trifecta. Maybe it will prove favorable in the tech rapture that signs seem to be pointing toward.
This “rumor” is very sci-fi. I don’t really know how I feel about it…
technorati tags:google, apple, acquistion, buy, rumor
Blogged with Flock
Last week at the Online community unconference, I lead a session where we had a conversation about Ads in Communities: What’s working and what isn’t. This really got my head thinking, not only about the issues but what can be done to change the situation.
So I talked with a bunch of people and started trying to get some change happening. If you read this and think there is an existing soution PLEASE let me know. There are TONS of people/companies/communities/platforms looking for something better than the current method. I am still working on my idea for a solution, but here’s the problem as I (and other) see it.
Problem:
There is currently not a universally acceptable way of proactively filtering and targeting advertisements to communities (and other sites) concerned with the content in the ads they serve.
Existing solutions:
- Google and other large players in the ad space, have proactive filtering by context of ad description, coupled with the ability to remove ad from being served again to your site in the future. This method allows the process to be almost completely automated, thus scaling nicely.
- PayPerPost and similar companies are using paid audience members to integrate marketing messages into user forums. This method allows for higher relevancy and
Issues with Existing Solutions
Accountability - Since advertisers are in charge of the ad descriptions, their text descriptions and self-categorization have a tendency to not reflect the complete context of the ad.
Relevancy - On the audience experience side, users are beginning to sub/consciously tune out the advertisements they see on sites due to low relevancy.
Objectionable Content - All too often, non-relevant, or worse, offensive, ads are served to communities/sites without anyway for the site to proactively prevent it.
Proactive Filtering - When asked for help, many sites have been told to simply remove the questionable ad from the pool of potential ads. This is often not a perfect fix, as the ad had already done damage to the quality of the experience for the audience.
Over-Filtering - Often times, removing one ad requires banning an entire IP address, eliminating other ads from the company serving the ads.
Traffic Requirements - Ad networks do offer higher levels of service, but these are only available to high traffic sites, leaving many lower traffic community sites without a viable ad option.
Frequency - Lower pools of acceptable ads means that super-users on sites are bombarded with the same ads, over and over, reducing their effectiveness and tending to frustrate users.
Credibility - PayPerPost methods sometimes cause credibility issues within communities where they are integrated.
As soon as I type up the proposed solution I have been dwelling on, I will post it here. Definitely let me know if one is already out there tho.
technorati tags:ocu2007, ads, advertising, seo, google, payperpost, relevancy, online-community
Blogged with Flock
I was able to go to the Online Community Unconference in Mountain View this week and what a great day! Saw so many old colleagues and made tons of great new contacts/friends.
Instead of posting long joi-speak notes from the event, I thought I would actually post a couple posts about the ideas it sparked over the next couple of days. Plus, there is so much content on the wiki for the conference that I still have to go through.
But there were a couple of sessions that I had pure notes for - the session evangelizing your community and the session on using volunteers in your community. So I thought I would post those here.
—–
Evangelism of your community
- Paid Ambassadors
- Internal and External promotion
- Need to set ground rules
- Presence at Conferences
- Qumana - nulk posting of posts
- Badges for other sites
- User forum for their ideas
- make sure you ackowledge their contributions
- Street Teams - online and off
- Cool Psts Feed
- Celebrity Endorsement - for bands contact their manager, not publicist
- give away schwag
- embeddable content
- widgets
- feeds
- games
- videos
- have humility
- Tagging
- have to make sure all using the same tag
—–
Managing volunteers in communitites
Certain areas are naturally higher touch and should not be run by volunteers
- U13 kids is a good example
Volunteers have limited access
- no access to user data
- yahoo groups has user database and emails them without them knowing email address
Make sure you have vaguer language with volunteers
Clearly defined project lengths are helpful
Talk of the need to have a more automated way to manage volunteers
- look at flickr - no management
- reputation based system may work
- how do you ensure quality based reputaion rather than just quantity based
- i.e. digg, slashdot - easily gamed
- lithium has a good repuation system built
technorati tags:ocu2007, evangelism, marketing, online-community, Mountain-View, widgets, volunteers, management, incentives
Blogged with Flock
Reuters is reporting that Coca-Cola is creating a mobile social network for teenagers. Similar to MySpace or Facebook, the new network will “lure more youngsters to its sodas and flavored drinks,” but will only be available on cellphones.
Coca-Cola plans to launch the site in the U.S. on June 22. It’s already available in China, and the company “is eyeing other markets,” according to the article.
They’re also planning to use the site to push their Sprite brand with free music and video clips. To do this, consumers will have to key in pin numbers that they find underneath the bottle caps.
The company is hoping that these kinds of offers will push music fans to overcome their aversion to using social networking sites on small cellphone screens. There was no mention of the other kind of aversion: the one that causes people to avoid blatant advertising.
I love the implicit “Burn!” at the end of this news blurb.
Is interesting to see though. I am watching with much interest as to the affect that Viacom’s move into the virtual world space is affecting general customer uptake of the medium. A big player like Coke MAY have an impact on the cell phone social networking medium. I do think that the majority of the general public do need a large brand to come into the space in order for them to check it out.
technorati tags:coke, cell, mobile, advertising, social-networking, online-community, virtual-worlds
Blogged with Flock
